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File: ReflowQueue.js
/** * ReflowQueue.js * * Released under LGPL License. * Copyright (c) 1999-2017 Ephox Corp. All rights reserved * * License: http://www.tinymce.com/license * Contributing: http://www.tinymce.com/contributing */ /** * This class will automatically reflow controls on the next animation frame within a few milliseconds on older browsers. * If the user manually reflows then the automatic reflow will be cancelled. This class is used internally when various control states * changes that triggers a reflow. * * @class tinymce.ui.ReflowQueue * @static */ define( 'tinymce.core.ui.ReflowQueue', [ "tinymce.core.util.Delay" ], function (Delay) { var dirtyCtrls = {}, animationFrameRequested; return { /** * Adds a control to the next automatic reflow call. This is the control that had a state * change for example if the control was hidden/shown. * * @method add * @param {tinymce.ui.Control} ctrl Control to add to queue. */ add: function (ctrl) { var parent = ctrl.parent(); if (parent) { if (!parent._layout || parent._layout.isNative()) { return; } if (!dirtyCtrls[parent._id]) { dirtyCtrls[parent._id] = parent; } if (!animationFrameRequested) { animationFrameRequested = true; Delay.requestAnimationFrame(function () { var id, ctrl; animationFrameRequested = false; for (id in dirtyCtrls) { ctrl = dirtyCtrls[id]; if (ctrl.state.get('rendered')) { ctrl.reflow(); } } dirtyCtrls = {}; }, document.body); } } }, /** * Removes the specified control from the automatic reflow. This will happen when for example the user * manually triggers a reflow. * * @method remove * @param {tinymce.ui.Control} ctrl Control to remove from queue. */ remove: function (ctrl) { if (dirtyCtrls[ctrl._id]) { delete dirtyCtrls[ctrl._id]; } } }; } );